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	<title>Comments on: Second Life &#8212; the eConomy?</title>
	<atom:link href="http://www.mightybargainhunter.com/2006/04/26/second-life-the-economy/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.mightybargainhunter.com/2006/04/26/second-life-the-economy/</link>
	<description>Personal finance, commentary, and spending less the easy way</description>
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		<title>By: Rich</title>
		<link>http://www.mightybargainhunter.com/2006/04/26/second-life-the-economy/comment-page-1/#comment-1836</link>
		<dc:creator>Rich</dc:creator>
		<pubDate>Tue, 09 May 2006 21:18:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.mightybargainhunter.com/2006/04/26/second-life-the-economy/#comment-1836</guid>
		<description>I don&#039;t agree that you can use SL to launder money. That claim is BS. In order to buy Linden dollars, you need a credit-card or some such mechanism to pay for them. And in order to get a card, you would need to deposit your to-be-laundered into the accoount first. Essentially, you have laundered it already! You don&#039;t need SL at that point.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t agree that you can use SL to launder money. That claim is BS. In order to buy Linden dollars, you need a credit-card or some such mechanism to pay for them. And in order to get a card, you would need to deposit your to-be-laundered into the accoount first. Essentially, you have laundered it already! You don&#8217;t need SL at that point.</p>
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		<title>By: Cap</title>
		<link>http://www.mightybargainhunter.com/2006/04/26/second-life-the-economy/comment-page-1/#comment-1730</link>
		<dc:creator>Cap</dc:creator>
		<pubDate>Fri, 28 Apr 2006 22:11:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.mightybargainhunter.com/2006/04/26/second-life-the-economy/#comment-1730</guid>
		<description>woah. I&#039;ve read about Second Life many times, but I thought it was just another massive multiplayer online game.. never realizing they are allowing people to retain rights to stuff created in the game.  Most MMO retains the intellectual property rights to the game world items and creations, though that doesn&#039;t stop people from selling their accounts, items, etc. I play Guild Wars and according to eBay, my character and its items are worth couple hundreds of dollars.

Course, if the game company catches someone who tries to sell in-game stuff they promptly ban accounts.

The fact that second life allows and associates real money with the in-game economy makes it very interesting and very dangerous too, IMO.  Certain people will definitely come out ahead too, as mentioned.  Whenever you insert value &amp; utility into some online game, and you mix in real money... things always get hairy.  It&#039;ll be interesting to see where Second Life goes, because I honestly don&#039;t know how they&#039;re going to police all the usual scams and frauds found in the online world.</description>
		<content:encoded><![CDATA[<p>woah. I&#8217;ve read about Second Life many times, but I thought it was just another massive multiplayer online game.. never realizing they are allowing people to retain rights to stuff created in the game.  Most MMO retains the intellectual property rights to the game world items and creations, though that doesn&#8217;t stop people from selling their accounts, items, etc. I play Guild Wars and according to eBay, my character and its items are worth couple hundreds of dollars.</p>
<p>Course, if the game company catches someone who tries to sell in-game stuff they promptly ban accounts.</p>
<p>The fact that second life allows and associates real money with the in-game economy makes it very interesting and very dangerous too, IMO.  Certain people will definitely come out ahead too, as mentioned.  Whenever you insert value &amp; utility into some online game, and you mix in real money&#8230; things always get hairy.  It&#8217;ll be interesting to see where Second Life goes, because I honestly don&#8217;t know how they&#8217;re going to police all the usual scams and frauds found in the online world.</p>
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		<title>By: Free Money Finance</title>
		<link>http://www.mightybargainhunter.com/2006/04/26/second-life-the-economy/comment-page-1/#comment-1708</link>
		<dc:creator>Free Money Finance</dc:creator>
		<pubDate>Fri, 28 Apr 2006 10:32:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.mightybargainhunter.com/2006/04/26/second-life-the-economy/#comment-1708</guid>
		<description>&lt;strong&gt;Star Money Articles for the Week of April 24...&lt;/strong&gt;

Here are interesting posts and news this week from the MoneyBlogNetwork members and beyond: Consumerism Commentary discusses fancy weddings on a budget. AllFinancialMatters does some fancy math in telling us how to calculate personal rate of return. Mi...</description>
		<content:encoded><![CDATA[<p><strong>Star Money Articles for the Week of April 24&#8230;</strong></p>
<p>Here are interesting posts and news this week from the MoneyBlogNetwork members and beyond: Consumerism Commentary discusses fancy weddings on a budget. AllFinancialMatters does some fancy math in telling us how to calculate personal rate of return. Mi&#8230;</p>
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		<title>By: mbhunter</title>
		<link>http://www.mightybargainhunter.com/2006/04/26/second-life-the-economy/comment-page-1/#comment-1675</link>
		<dc:creator>mbhunter</dc:creator>
		<pubDate>Thu, 27 Apr 2006 06:02:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.mightybargainhunter.com/2006/04/26/second-life-the-economy/#comment-1675</guid>
		<description>I hear that script writers can do quite well financially in the game.  The friend that I mention in the post is a computer programmer.</description>
		<content:encoded><![CDATA[<p>I hear that script writers can do quite well financially in the game.  The friend that I mention in the post is a computer programmer.</p>
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		<title>By: Tim MMF</title>
		<link>http://www.mightybargainhunter.com/2006/04/26/second-life-the-economy/comment-page-1/#comment-1667</link>
		<dc:creator>Tim MMF</dc:creator>
		<pubDate>Wed, 26 Apr 2006 20:20:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.mightybargainhunter.com/2006/04/26/second-life-the-economy/#comment-1667</guid>
		<description>I think that was the second time BusinessWeek did an article on SecondLife. Or maybe a different mag did the first article I read? Anyway, it&#039;s kind of a cool world. I play SecondLife. It&#039;s not quick or easy to make money on it. Nor is it easy to build stuff! I haven&#039;t tried scripting yet because I don&#039;t know how to program but that seems like an easier way to make money. 

Great post.</description>
		<content:encoded><![CDATA[<p>I think that was the second time BusinessWeek did an article on SecondLife. Or maybe a different mag did the first article I read? Anyway, it&#8217;s kind of a cool world. I play SecondLife. It&#8217;s not quick or easy to make money on it. Nor is it easy to build stuff! I haven&#8217;t tried scripting yet because I don&#8217;t know how to program but that seems like an easier way to make money. </p>
<p>Great post.</p>
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